1.6 Level System Plugin — Cs

new lvl = g_iLevel[id] if(lvl > MAX_LEVEL) lvl = MAX_LEVEL

// ===== DAMAGE BONUS ===== public plugin_precache()

CheckLevelUp(id)

g_pCvarEnable = register_cvar("lvlsys_enable", "1") g_MsgHUD = get_user_msgid("SayText")

// HP bonus new hp = 100 + HP_BONUS[lvl] set_user_health(id, hp)

// ===== XP & LEVEL ===== public EventDeath()

// ===== FORWARDS ===== public plugin_init()