Drive Cars Down A Hill Script- Roblox Toraisme Gui May 2026

-- Set start time when car spawns (add to CarManager) -- Inside spawnCar function, add: -- player:SetAttribute("StartTime", os.time()) game.Players.PlayerAdded:Connect(function(player) local stats = Instance.new("Folder") stats.Name = "leaderstats" stats.Parent = player local bestTime = Instance.new("NumberValue") bestTime.Name = "BestTime" bestTime.Value = 0 -- 0 means no time yet bestTime.Parent = stats

local carModels = ["Speedster"] = "rbxassetid://1234567890", -- Replace with actual car model IDs ["Drifter"] = "rbxassetid://0987654321", ["MonsterTruck"] = "rbxassetid://1122334455" Drive Cars Down A Hill Script- Roblox ToraIsMe Gui

-- In Workspace: -- Folder named "HillAssets" -- Inside: Part named "SpawnPoint" (Top), Part named "FinishZone" (Bottom, with TouchTransmitter) This script handles car spawning and physics. -- Set start time when car spawns (add

-- Reset button gui.Frame.ResetButton.MouseButton1Click:Connect(function() carEvents:FireServer("Reset", selectedCar) gui.Frame.Status.Text = "Resetting..." end) add: -- player:SetAttribute("StartTime"

drifterBtn.MouseButton1Click:Connect(function() selectedCar = "Drifter" gui.Frame.SelectedCar.Text = "Selected: Drifter" end)