Exo One -
“Voyager, we’ve lost telemetry. Say again?”
(Entering an alien cavern)
(After launch)
Here is the full text of the opening narrative and key story segments from Exo One (developed by Exbleative). Note that Exo One is a minimalist, atmospheric game with no traditional dialogue or cutscenes. Instead, the story is conveyed through a series of cryptic, mission-log style transmissions and voiceovers that play during specific planetary stages. Exo One
“How long has it been? My clock is spinning backward. I see stars being born. I see them die. The Exo is changing me. I don’t need air anymore. I don’t need food. I just… need to keep moving.” “Voyager, we’ve lost telemetry
“Who are you?”