- Fe - Admin Tool Giver Script - Roblox Scripts... ❲TRUSTED❳
-- Check if player already has the tool local alreadyHas = false for _, tool in pairs(player.Backpack:GetChildren()) do if tool.Name == toolTemplate.Name then alreadyHas = true break end end for _, tool in pairs(player.Character and player.Character:GetChildren() or {}) do if tool:IsA("Tool") and tool.Name == toolTemplate.Name then alreadyHas = true break end end
local adminTool = game.ServerStorage:FindFirstChild("AdminTool") local admins = YOUR_USER_ID_HERE
-- Define the admin tool (must be in ServerStorage or ReplicatedStorage) local toolTemplate = game.ServerStorage:FindFirstChild("AdminTool") -- Make sure this tool exists if not toolTemplate then warn("AdminTool not found in ServerStorage") return end - FE - Admin Tool Giver Script - ROBLOX SCRIPTS...
local remoteEvent = ReplicatedStorage:FindFirstChild("GiveAdminToolRequest")
local remoteEvent = ReplicatedStorage:FindFirstChild("GiveAdminToolRequest") if not remoteEvent then warn("RemoteEvent 'GiveAdminToolRequest' not found in ReplicatedStorage") return end -- Check if player already has the tool
-- Function to check authorization local function isAuthorized(player) for _, userId in pairs(AUTHORIZED_USERS) do if player.UserId == userId then return true end end return false end
if alreadyHas then player:SendNotification("You already have the admin tool!") return end - FE - Admin Tool Giver Script - ROBLOX SCRIPTS...
-- Server listens for tool requests remoteEvent.OnServerEvent:Connect(function(player) if not isAuthorized(player) then warn(player.Name .. " tried to request admin tool but is not authorized.") return end
