extern const uint8_t font8x16_basic[128][16];
// For full 256 chars, use font8x16_full[256][16] font 8x16
Bit layout: b7 b6 b5 b4 b3 b2 b1 b0 → each bit = pixel (1=foreground, 0=background) extern const uint8_t font8x16_basic[128][16]
Hex dump (16 bytes):
int main() PROT_WRITE, MAP_SHARED, fbfd, 0); // For full 256 chars
#endif
font8x16_data.c :