Handle-with-cache.c May 2026

// Find the entry for this profile (simplified; real code needs reverse mapping) GHashTableIter iter; gpointer key, value; g_hash_table_iter_init(&iter, handle_cache); while (g_hash_table_iter_next(&iter, &key, &value)) { CacheEntry *entry = value; if (entry->profile == profile) { entry->ref_count--; if (entry->ref_count == 0) { // Last reference - we could evict immediately or mark as stale printf("No more references to user %d, marking for eviction\n", *(int*)key); } break; } }

A handle cache solves this by storing active handles in a key-value store after the first access. Subsequent requests bypass the expensive operation and return the cached handle directly. A well-written handle-with-cache.c typically contains four main sections: 1. The Handle and Cache Structures First, we define our handle type (opaque to the user) and the cache entry. handle-with-cache.c

pthread_mutex_lock(&cache_lock); // Double-check: another thread might have inserted it while we were loading entry = g_hash_table_lookup(handle_cache, &user_id); if (entry) { // Discard our loaded profile and use the cached one free_user_profile(profile); entry->ref_count++; pthread_mutex_unlock(&cache_lock); return entry->profile; } // Find the entry for this profile (simplified;

// Cache miss - load the resource pthread_mutex_unlock(&cache_lock); // Unlock during I/O UserProfile *profile = load_user_profile_from_disk(user_id); pthread_mutex_lock(&cache_lock); The Handle and Cache Structures First, we define

// Cache entry wrapper typedef struct { UserProfile *profile; time_t last_access; unsigned int ref_count; // Reference counting for safety } CacheEntry;

// Store in cache (use user_id as key) int *key = malloc(sizeof(int)); *key = user_id; g_hash_table_insert(handle_cache, key, new_entry);