Interrogating Lara Croft 【DELUXE ✪】
(looks at chains, then at you, almost amused) “That’s not a question, Marcus. May I call you Marcus? Your file says you prefer ‘Agent Thorne,’ but given the circumstances, I think we’re past formalities.”
PC / consoles (single-player, 4-6 hours) 2. Story Premise You play Agent Marcus Thorne (customizable name/gender), formerly of MI6’s elite interrogation unit. Disgraced after a whistleblower scandal, you now freelance for a private intelligence firm called Vanguard Shield . Interrogating Lara Croft
Claustrophobic, intellectual cat-and-mouse. Think Mindhunter meets Zero Dark Thirty with Tomb Raider lore. (looks at chains, then at you, almost amused)
Your target: , captured 72 hours ago in Istanbul, after breaking into a restricted dig site linked to a dead Vanguard operative. Story Premise You play Agent Marcus Thorne (customizable
“Answer the question.”
“Which one? The man? He shot first. Check his weapon hand. Powder burns on the palm—that’s defensive, not offensive. But you already know that.”
If time hits zero without the Key’s location, Lara is released (bad ending) – or worse, she walks out free while you are arrested. Midway, Lara gives you a numeric code to a safety deposit box in Zurich. Entering that code in the dossier’s terminal unlocks a hidden backdoor into Vanguard’s own files. This is a test : using it proves you distrust your employer. Not using it proves you are a company man.