Nico-s Nextbots Script [OFFICIAL]
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Nico-s Nextbots Script [OFFICIAL]

ENT.Base = "base_nextbot" ENT.Type = "nextbot"

-- ========================================================= -- CONFIGURATION – tweak these values to suit your map / playstyle -- ========================================================= local CONFIG = Model = "models/props_junk/watermelon01.mdl", -- default placeholder model Speed = 200, -- units per second (walk speed) Acceleration = 600, -- how fast it reaches full speed TurnRate = 8, -- how quickly it can turn (higher = snappier) ChaseRadius = 3000, -- max distance at which it will start chasing a player LoseRadius = 3500, -- distance at which it gives up the chase AttackDistance = 60, -- distance considered a “catch” AttackCooldown = 2, -- seconds between successive attacks ScreamSound = "npc/fast_zombie/idle1.wav", -- replace with your own scream file FootstepSound = "npc/metropolice/gear1.wav", -- replace if you want footstep sounds Nico-s Nextbots Script

-- ----------------------------------------------------------------- -- Cleanup – ensure the entity disappears cleanly -- ----------------------------------------------------------------- function ENT:OnRemove() self:StopMoving() end Nico-s Nextbots Script

local dist = self:GetPos():DistToSqr(ply:GetPos()) if dist < nearestDist ^ 2 then nearest = ply nearestDist = math.sqrt(dist) end end Nico-s Nextbots Script

-- Play the scream (both server & client) self:EmitSound(CONFIG.ScreamSound, 85, 100, 1, CHAN_AUTO)

return nearest end

-- Optional: push the player a little local push = (self.CurrentTarget:GetPos() - self:GetPos()):GetNormalized() * 200 self.CurrentTarget:SetVelocity(push) end