Tonight was the final simulation.

He had obtained a leaked, unfinished developer build of Sniper: Ghost Warrior . It was a broken, glitchy mess—textures wouldn't load, AI would get stuck in T-poses, the physics were a joke. But its level editor was fully unlocked. And Alexei had spent the last six months meticulously rebuilding the General's dacha and its surrounding forest inside the game engine .

Alexei gripped a modified Xbox controller. But the thumbsticks were not for aiming. They were wired to a custom interface that fed data to his real-world rangefinder. The triggers were dead switches. This was a mental rehearsal, a kinaesthetic map.