Genre: Action / Party Brawler / Physics-based Humor Platforms: PC (Steam), Switch, PlayStation, Xbox Rating: M for Mature (Cartoon Gore, Strong Language, Crude Humor) Suggested Players: 1–4 (Best with 2–4 local players) The Pitch Splatter School drops you into the role of a janitor-turned-contestant at a cutthroat academy where the goal isn’t just to win—it’s to paint the halls, classrooms, and your opponents with the most spectacularly disgusting splatter possible. Think Super Smash Bros. meets Splatoon with a South Park sense of humor. What Works Well (The Good) 1. Fluid, Satisfying Movement The core mechanic—sliding, diving, and flinging paint—feels fantastic. You can wall-splat for a double jump, slide through puddles of goo to gain speed, and “burst” in mid-air. Movement has a learning curve but rewards creativity.

Beyond mindless splashing, you need to manage “cleanliness” (a shrinking safe zone), use environment hazards (ceiling fans splatter paint everywhere), and decide when to clean yourself off at water fountains—leaving you vulnerable. What Falls Flat (The Mixed & The Bad) 1. Single-Player is a Chore The story mode is 6 hours of repetitive “splatter X% of the room” or “defeat 20 enemies.” The AI is either braindead or aimbots you from across the map. No online co-op for the campaign is a strange omission.

At launch (and still post-patch), finding a ranked match can take 3–5 minutes. Peer-to-peer connections lead to lag where your paint shots clearly hit but don’t register. Crossplay helps, but lobbies outside peak hours are quiet.

You earn “Detention Tokens” to unlock cosmetics (hats, skins, mop handles). After level 20, you need ~10 wins for one common item. No gameplay unlocks, but the grind is clearly padded.

With 3–4 friends on a couch, Splatter School is pure chaos in the best way. The screen doesn’t get cluttered thanks to color-coded splats, and the “comeback mechanic” (more splatter on you = faster special meter) keeps losing players in the fight.

Buy it on sale and only if you can wrangle at least one other human locally. For pure solo players, skip it.

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Splatter School May 2026

Genre: Action / Party Brawler / Physics-based Humor Platforms: PC (Steam), Switch, PlayStation, Xbox Rating: M for Mature (Cartoon Gore, Strong Language, Crude Humor) Suggested Players: 1–4 (Best with 2–4 local players) The Pitch Splatter School drops you into the role of a janitor-turned-contestant at a cutthroat academy where the goal isn’t just to win—it’s to paint the halls, classrooms, and your opponents with the most spectacularly disgusting splatter possible. Think Super Smash Bros. meets Splatoon with a South Park sense of humor. What Works Well (The Good) 1. Fluid, Satisfying Movement The core mechanic—sliding, diving, and flinging paint—feels fantastic. You can wall-splat for a double jump, slide through puddles of goo to gain speed, and “burst” in mid-air. Movement has a learning curve but rewards creativity.

Beyond mindless splashing, you need to manage “cleanliness” (a shrinking safe zone), use environment hazards (ceiling fans splatter paint everywhere), and decide when to clean yourself off at water fountains—leaving you vulnerable. What Falls Flat (The Mixed & The Bad) 1. Single-Player is a Chore The story mode is 6 hours of repetitive “splatter X% of the room” or “defeat 20 enemies.” The AI is either braindead or aimbots you from across the map. No online co-op for the campaign is a strange omission. SPLATTER SCHOOL

At launch (and still post-patch), finding a ranked match can take 3–5 minutes. Peer-to-peer connections lead to lag where your paint shots clearly hit but don’t register. Crossplay helps, but lobbies outside peak hours are quiet. Genre: Action / Party Brawler / Physics-based Humor

You earn “Detention Tokens” to unlock cosmetics (hats, skins, mop handles). After level 20, you need ~10 wins for one common item. No gameplay unlocks, but the grind is clearly padded. What Works Well (The Good) 1

With 3–4 friends on a couch, Splatter School is pure chaos in the best way. The screen doesn’t get cluttered thanks to color-coded splats, and the “comeback mechanic” (more splatter on you = faster special meter) keeps losing players in the fight.

Buy it on sale and only if you can wrangle at least one other human locally. For pure solo players, skip it.

Ilya Ivashchenko
Присоединяюсь к вопросу, можно ли оплатить подписку?)
Премиум подписка
SergeyPe
Это папки обновлений; нужно скачать базовую версию 04_05_full (в начале списка), установить ее, скачать последнее обновление (04_05_31) и скопировать файлы в установленную базовую.
Boeing 737-800X Zibo v4.05.05 X12
Oleg Grishchenko
Там папки какие то маленькие по 16-25 мб я не пойму как это может быть?
Boeing 737-800X Zibo v4.05.05 X12
Lev_3
Значит ждём
Ильюшин Ил-86 для XPlane-11
dimgur
интересно, а расскажи алгоритм..
Премиум подписка
Rozan4ik
распаковать в /Custom Scenery
Аэропорт VHHX ( Кайтак, Гонконг )
Alexander Ukhin
Може сказать, куда какие файлы установить, я новичок в этой теме и пытаюсь разобраться, гайдов не нашел, если есть то дайте ссылку
Аэропорт VHHX ( Кайтак, Гонконг )
SergeyPe
Нет.
SAAB 340 by Carenado
md11fan
Для XP12?
SAAB 340 by Carenado
vsvisciuc
Мне кажется, что тут будущего нет. На vk есть страница, там строят ил-86 с проработкой систем и 3д кабиной. Медленно, но работа идет.
Ильюшин Ил-86 для XPlane-11