240x320 - Super Mario Bros Java Game
private void initGame() { mario = new Mario(32, 240); // start x, ground y coins = new ArrayList<>(); goombas = new ArrayList<>();
void draw(Graphics2D g, int screenX, int screenY) { g.setColor(new Color(139, 69, 19)); g.fillRect(screenX, screenY, TILE_SIZE, TILE_SIZE); g.setColor(Color.BLACK); g.drawRect(screenX, screenY, TILE_SIZE, TILE_SIZE); } } super mario bros java game 240x320
// coins for (Coin c : coins) { c.draw(g2, c.x - cameraX, c.y); } private void initGame() { mario = new Mario(32,
void jump() { vy = -9; onGround = false; } // start x








