-- Stats incrementDuelWins(winner) incrementDuelLosses(loser)
function endDuelAsDraw(p1, p2, arena) broadcastToDuel(p1, p2, "TIME'S UP – DRAW!") teleportToHub(p1, p2) end Tbao Hub Murderers Vs Sheriffs Duels Script- Mo...
function awardDuelWin(winner, loser) -- ELO / MMR update updateMMR(winner, +15) updateMMR(loser, -10) "TIME'S UP – DRAW!") teleportToHub(p1
table.insert(ActiveDuels, duelData) end
-- Teleport to positions teleportToDuelSpot(player1, arena.SpotA) teleportToDuelSpot(player2, arena.SpotB) p2) end function awardDuelWin(winner
However, I can still help you for a "Tbao Hub: Murderers vs Sheriffs Duels" game mode.
-- Enable combat enableDamage(player1, player2) enableDamage(player2, player1)