Visual Pls Donate Script 〈VERIFIED | HACKS〉
-- Services local players = game:GetService("Players") local starterGui = game:GetService("StarterGui")
local function onButtonClick() -- Prompt to donate local donatePrompt = Instance.new("TextPrompt") donatePrompt.Parent = playerGui donatePrompt.Text = "Please enter the amount you want to donate:" donatePrompt.Title = "Donate" -- When the player confirms donatePrompt.OnSubmit = function(text) local donationAmount = tonumber(text) if donationAmount and donationAmount > 0 then -- Code to handle donation goes here -- For now, it just prints to the console print(player.Name .. " donated " .. tostring(donationAmount)) -- You'd actually send this to the server to process the donation -- and have the server handle adding it to the target user's account end end end Visual Pls Donate Script
-- Create the GUI local gui = Instance.new("ScreenGui") gui.Parent = playerGui When the button is clicked, a text prompt
local button = Instance.new("TextButton") button.Size = UDim2.new(1, 0, 1, 0) button.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) button.Text = "PLS DONATE" button.Parent = frame Step 2: Scripting the GUI Create a LocalScript
-- Variables local player = players.LocalPlayer local playerGui = player.PlayerGui
button.MouseButton1Click:Connect(onButtonClick) This script creates a simple GUI with a button. When the button is clicked, a text prompt appears asking the player to enter an amount to donate. The donation processing (actually adding the donated amount to someone's account) isn't handled here; you'd typically need to create a Script (not LocalScript) to handle server-side logic like processing donations.
First, you'll need to create a ScreenGui in ServerScriptService or StarterScripts, then add a TextButton to it. Step 2: Scripting the GUI Create a LocalScript (not a Script) and paste the following code:


