Шоурум (Москва Мосфильм): 6 марта рабочий день до 17:00, 8 и 9 марта — выходной
Шоурум (Москва Artplay): 8 и 9 марта — выходной

Warcraft 1.26 Shuud Tatah <EXCLUSIVE →>

if not GameActive then return endif

function InitHeroes takes nothing returns nothing local integer i = 0 local real startX = -500.0 local real startY = -3000.0 local real offset = 150.0 local player p

However, I can’t directly host or provide download links to game files, cracked executables, or copyrighted material from Warcraft III. What I can do is give you a for patch 1.26, which you can compile and use in the World Editor for that version. warcraft 1.26 shuud tatah

// Timers timer WaveTimer = null timer GameTimer = null real WaveDelay = 15.0 endglobals function InitSpawnPoints takes nothing returns nothing // Set 4 spawn points set SpawnX[0] = -2000.0 set SpawnY[0] = -2000.0 set SpawnX[1] = 2000.0 set SpawnY[1] = -2000.0

function UpdateLeaderboard takes nothing returns nothing local integer i = 0 local integer kills loop exitwhen i > 11 if GetPlayerController(Player(i)) == MAP_CONTROL_USER then set kills = GetPlayerScore(Player(i), 0) // custom score for kills call LeaderboardSetItemValue(lbMain, i, kills) endif set i = i + 1 endloop call LeaderboardSortItemsByValue(lbMain, false) endfunction function GetWaveUnitType takes integer wave returns integer if wave <= 3 then return 'hfoo' // Footman elseif wave <= 6 then return 'hrif' // Rifleman elseif wave <= 9 then return 'hmpr' // Priest elseif wave <= 12 then return 'hkni' // Knight elseif wave == 13 then return 'Hpal' // Boss (Paladin) elseif wave <= 16 then return 'hmtm' // Mortar Team else return 'ogre' // Ogre endif endfunction function SpawnWave takes nothing returns nothing local integer i = 0 local unit u local integer unitType = GetWaveUnitType(CurrentWave) local integer count = 6 + (CurrentWave * 2) local real x, y local player enemyPlayer = Player(PLAYER_NEUTRAL_AGGRESSIVE) if not GameActive then return endif function InitHeroes

I notice you’re asking for a “long piece for Warcraft 1.26 shuud tatah.” “Shuud tatah” appears to be Mongolian Cyrillic (шуд татах), which can mean “direct download” or “pull directly” — likely you’re looking for a large, ready-to-use file or content for Warcraft III version 1.26 (a popular patch for modding, custom maps, and older stable play).

// Spawn enemies loop exitwhen i >= count set x = SpawnX[GetRandomInt(0, SpawnIndex-1)] set y = SpawnY[GetRandomInt(0, SpawnIndex-1)] set u = CreateUnit(enemyPlayer, unitType, x, y, GetRandomDirectionDeg()) call IssuePointOrder(u, "attack", EndX, EndY) set i = i + 1 endloop // Spawn enemies loop exitwhen i &gt;= count

// Add players local integer i = 0 loop exitwhen i > 11 if GetPlayerController(Player(i)) == MAP_CONTROL_USER and GetPlayerSlotState(Player(i)) == PLAYER_SLOT_STATE_PLAYING then call LeaderboardAddItem(lbMain, GetPlayerName(Player(i)), 0, Player(i)) set PlayersRemaining = PlayersRemaining + 1 endif set i = i + 1 endloop call LeaderboardDisplay(lbMain, true) endfunction