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SERVICE MANUALS & SCHEMATICS
for vintage electronic musical instruments LATEST ADDITIONS February 23 Elka Wilgamat I - Schematics Finally finished bringing it up to the quality level I prefer for this site, replacing the preliminary upload. Went a bit too far, ending up with redrawing about 95 percent of it. Sorry, not going to repeat that for the whole stack of Elka manuals, because that would take the rest of the year, blocking other important documents. December 21 Waldorf Microwave - OS Upgrade 2.0 data December 18 Steim Crackle-Box (Kraakdoos) - Schematic & Etch-board Layouts ATTENTION! For all Facebook friends, following my Synfo page...my account will be blocked and disappear. Facebook tries to bully me into uploading a portrait video, showing my face from all sides, creating a file with high value for data traders. Such data can be used for educating AI, incorporation in face recognition software and ultimately for government control. No video? Account removed! That's too bad, but I will NOT comply. I don't know if this will be the standard FB requirement in the future or if this is a reaction on my opinion about Trump and Zuckerberg, identifying me as a social media terrorist. So I'll be looking for another social surrounding to keep people informed about whatever is happening here and what's added. BlueSky? Discord? Something else? Got to see what they are like (when time allows) but advise is welcome. Of course I can still be reached at info@synfo.nl |
When WWE 2K15 first hit consoles in late 2014, it was billed as a major turning point for the franchise. Ditching the “arcadey” feel of the SmackDown vs. Raw series for a slower, more simulation-based experience, it was a divisive but ambitious reboot. But for PC players, the wait was agonizing.
The core gameplay was identical to its console siblings. The new “2K Showcase” mode, which retold the legendary rivalries of CM Punk vs. John Cena and Triple H vs. Shawn Michaels, translated beautifully to keyboard and mouse (though, let’s be honest, you really want a controller for this one).
Should You Buy It in 2025? Only if you’re a historian or a modder. For most fans, WWE 2K19 or 2K24 offer far more content and smoother gameplay. However, you have to respect WWE 2K15 on PC. It wasn’t perfect, it wasn’t complete, but it opened the door. Without this slightly janky port, we might never have seen the thriving PC wrestling modding community that exists today. wwe 2k15 on pc
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But there’s a charm to its seriousness. It tried to feel like a televised WWE broadcast, complete with dramatic camera cuts and realistic stamina systems. For PC players who want to relive the "Reality Era" of 2013–2014, it’s a fascinating time capsule. | Pros | Cons | |----------|----------| | Sharp 1080p/4K visuals | Missing console features (Create-a-Championship) | | Solid 60 FPS performance | Clunky, slow simulation gameplay | | Birth of the PC modding community | Small roster by modern standards | | Includes the excellent "Showcase" mode | Requires a controller for best experience | When WWE 2K15 first hit consoles in late
Within months of release, fans had cracked the game’s files. Suddenly, you could import new wrestlers that weren’t on the roster (including the likes of Kurt Angle and the Young Bucks), replace entrance music with real themes, and even alter the arena lighting. This modding scene laid the foundation for the legendary WWE 2K19 and 2K22 PC communities. For modders, 2K15 wasn't the best game—it was the first canvas. Returning to WWE 2K15 in 2025 is a strange experience. The gameplay is incredibly slow compared to modern entries. Chain wrestling, limb targeting, and the “reverse” system feel clunky after playing WWE 2K23 or 2K24 . The roster is also painfully thin by today’s standards, missing many NXT standouts of the era.
However, calling it a “great” port would be a stretch. Visual Concepts and 2K clearly treated this as a testing ground. The game was capped at 60 frames per second, which was fine, but there were no advanced graphics options like dynamic shadows or ambient occlusion. More disappointingly, the PC version launched without a major feature that console players enjoyed: the full “Create-a-Championship” suite and several pieces of Create-an-Arena content were missing. While the official support was lukewarm, the PC community did what it does best: it took over. WWE 2K15 was the first game in the series to be truly moddable. But for PC players, the wait was agonizing
After years of being left out of the ring, PC gamers finally got their hands on WWE 2K15 in April 2015. Looking back nearly a decade later, how does this historic first step onto the PC platform hold up? The good news at the time was simple: WWE 2K15 on PC wasn't a complete disaster. In fact, it was widely considered the definitive version of the game. Why? For the first time in franchise history, players could crank the visuals up to a true 1080p (or higher) with anti-aliasing and smoother textures. The character models—especially for stars like John Cena, Bray Wyatt, and Cesaro—looked noticeably sharper than on the PlayStation 4 or Xbox One.